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Forums Mille-Sabords.com _ Global Conflict Blue 2 _ 1.20 dispo , nombreuses ameliorations

Écrit par : Galileo mercredi 09 février 2011 Ă  21:33

http://www.gcblue.com/phpBB3/viewtopic.php?f=7&t=762

Expanded Database – Many new platforms and associated equipment added

New Database Editor – Database editor GUI application is provided with the main installer

New Scenarios – Many new and updated scenarios for hours of exciting game play with the latest game engine

Simulation Updates – Ship-launched chaff and decoys, RBU depth charges, cluster munitions, mines, midcourse guidance, improved aircraft model, dynamic missile range prediction. Simulation speed optimization for faster play at higher time acceleration values.

GUI Improvements – More menu options. Easier side selection at scenario start screen. Game outcome now saved and viewable from After Action Report (AAR) tab in scenario view.

More Automation – More automation added to reduce player workload. Automatic return to base for aircraft with low fuel. Automatic loiter on no orders. New mission templates for automatic patrols. Automatic airbase adjustments for aircraft weight. ROE control for AI engagements.

Écrit par : Phullbrick dimanche 03 avril 2011 Ă  13:41

Citation (Galileo @ mercredi 09 février 2011 à 21:33) *
http://www.gcblue.com/phpBB3/viewtopic.php?f=7&t=762

Expanded Database – Many new platforms and associated equipment added

New Database Editor – Database editor GUI application is provided with the main installer

New Scenarios – Many new and updated scenarios for hours of exciting game play with the latest game engine

Simulation Updates – Ship-launched chaff and decoys, RBU depth charges, cluster munitions, mines, midcourse guidance, improved aircraft model, dynamic missile range prediction. Simulation speed optimization for faster play at higher time acceleration values.

GUI Improvements – More menu options. Easier side selection at scenario start screen. Game outcome now saved and viewable from After Action Report (AAR) tab in scenario view.

More Automation – More automation added to reduce player workload. Automatic return to base for aircraft with low fuel. Automatic loiter on no orders. New mission templates for automatic patrols. Automatic airbase adjustments for aircraft weight. ROE control for AI engagements.


Salut G je suis en train de le découvrir, un air de FC très prononcé (3D en retrait mais pas mal pour du OS), en revanche au niveau des commandes par exemple patrol cela me semble déjà plus avancé. Notre futur Harpoon 4 ?

Écrit par : RedNick dimanche 03 avril 2011 Ă  14:34

pareil, je suis dessus ...
sympa !!!

Écrit par : Phullbrick dimanche 03 avril 2011 Ă  14:37

Salut Red smile.gif

Écrit par : Galileo dimanche 03 avril 2011 Ă  15:49

Citation (Phullbrick @ dimanche 03 avril 2011 Ă  14:41) *
Citation (Galileo @ mercredi 09 février 2011 à 21:33) *
http://www.gcblue.com/phpBB3/viewtopic.php?f=7&t=762

Expanded Database – Many new platforms and associated equipment added

New Database Editor – Database editor GUI application is provided with the main installer

New Scenarios – Many new and updated scenarios for hours of exciting game play with the latest game engine

Simulation Updates – Ship-launched chaff and decoys, RBU depth charges, cluster munitions, mines, midcourse guidance, improved aircraft model, dynamic missile range prediction. Simulation speed optimization for faster play at higher time acceleration values.

GUI Improvements – More menu options. Easier side selection at scenario start screen. Game outcome now saved and viewable from After Action Report (AAR) tab in scenario view.

More Automation – More automation added to reduce player workload. Automatic return to base for aircraft with low fuel. Automatic loiter on no orders. New mission templates for automatic patrols. Automatic airbase adjustments for aircraft weight. ROE control for AI engagements.


Salut G je suis en train de le découvrir, un air de FC très prononcé (3D en retrait mais pas mal pour du OS), en revanche au niveau des commandes par exemple patrol cela me semble déjà plus avancé. Notre futur Harpoon 4 ?


plutot un fleet command pour moi, le harpoon 4 c est plus red pill ou Command: Modern Air/Naval Operations comme il se nomme maintenant

Écrit par : Phullbrick dimanche 03 avril 2011 Ă  16:26

G tu as trouvé des scénarios supplémentaires ?

Écrit par : Galileo dimanche 03 avril 2011 Ă  16:59

non j y ai pas touche depuis un bout , mes uav me prennent tout mon temps libre

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