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> [Match 12/9 PL vs FMS (Round 1], Debriefing
Phullbrick
posté vendredi 12 septembre 2003 à 22:26
Message #1


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Typhon

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Minor victory for the FMS.

Ce message a été modifié par Phullbrick - samedi 13 septembre 2003 à 10:06.


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PL_Grom
posté samedi 13 septembre 2003 à 01:05
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woooooohooooooo guys is that what i see now ? biggrin.gif not bad massacre made U-129 who was that ?? smile.gif


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Phullbrick
posté samedi 13 septembre 2003 à 10:05
Message #3


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Well first let me congratulate your team for the last night match. You seem to have very good gunners on your u-boote !! Then we can just agree you missed victory short ! I can't believe we won with 2 DD so damaged they were out and only 1 only 100% healthy.

I tell you guys, next time forget about attacking us on surface with your sub's guns or we will "bite" your back wink.gif tongue.gif

Last word, we want to thank you for the game ! Sorry I disconnected at the end by mistake (2 times ESC too fast) so I had no chance to say thx and good bye.

Looking forward for the round 2 biggrin.gif


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PL_PRIEN
posté samedi 13 septembre 2003 à 11:24
Message #4



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The next battle is in 6 days. chris.gif

The time will show!! wink.gif


P.S.
I hope that I won't be disconnected during revenge. devil.gif


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Phullbrick
posté samedi 13 septembre 2003 à 11:33
Message #5


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Citation (PL_Grom @ samedi 13 septembre 2003, 12:05)
Dont u have cannons on board Pullbrick ?? smile.gif Or torpedos ?? I am DD Captain so i think, dont have to tell Ya how to press sub under water biggrin.gif

Grom you are right but it's pretty hard to fire a salvo when you can't see your target wink.gif

The map was just perfect for the subs as the sea was dark and really I tell you a sub is really hard to spot with these conditions. Your strategy almost paid, anyway you did the good choice guys ! biggrin.gif Once again good match excl.gif


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Invité_kingcharle_*
posté samedi 13 septembre 2003 à 12:35
Message #6





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cool.gif hy guys

i'm verry happy for this this first contact and battle with the pl seman fleet in a good atmosphere of friendship biggrin.gif biggrin.gif

good luck at all fleet biggrin.gif for once again

friendly
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PL_Grom
posté samedi 13 septembre 2003 à 13:14
Message #7


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Can u tell me guys where is my profil control?? I wish to move my pics to signature.
arobase.gif Pullbrick:
Well i been training a lot with cannons, in single mode. I am using manual TDC, it comes with better efect. Suppose that SUB cannon was used by Madadas. I know thats his way of fight. Mad Adas biggrin.gif Will c what PS DD's make i hope they can handle this task biggrin.gif
P.S: OPS i found my controll but accidently erased my previous post. Sorry for this misstake wink.gif


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PL_OLO
posté samedi 13 septembre 2003 à 16:46
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Citation (Phullbrick @ samedi 13 septembre 2003, 11:05)
I tell you guys, next time forget about attacking us on surface with your sub's guns or we will "bite" your back  ;)  :P

Well smile.gif. I believe you would do it this time if you just knew how smile.gif.
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PL_Grom
posté samedi 13 septembre 2003 à 23:20
Message #9


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ok here we go thats Polish Seamen player KIA Board for compare


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Invité_kingcharle_*
posté samedi 13 septembre 2003 à 23:27
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cool.gif ok for me it's ok cool.gif
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M-S_BZH
posté dimanche 14 septembre 2003 à 00:24
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There is not a problem in your result of the two team?

i see success on the first table (MS) and in see success on the second table of the PL huh.gif

Who is the winner of this set? wacko.gif


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Invité_kingcharle_*
posté dimanche 14 septembre 2003 à 00:31
Message #12





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huh.gif read this one bzh mad.gif

4 - PLAYER’S SCORES and TEAM’S STANDINGS
4.1 The scores will be defined after the 2 games .
4.2 A manche it is composed of 2 games, one played like DD the opther like sub. The 2 games will be played on the same mission.
4.3 At the end of each manche the score for each teams are calculated making the sum of the points of every player member the team; the high result will give the winner.
4 points to the winner
2 points to both teams in case of parity
1 point to the losing team
0 points in case of absence to the rendez-vous (but demand for cancellation of the game at least 24h before)

are you ok with the rules ????? bzh mad.gif
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PL_Grom
posté dimanche 14 septembre 2003 à 11:15
Message #13


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Citation (M-S_BZH @ dimanche 14 septembre 2003, 01:24)
There is not a problem in your result of the two team?

i see success on the first table (MS) and in see success on the second table of the PL huh.gif

Who is the winner of this set? wacko.gif

This is very simple: U see this because objective point for one single sub is to sank minimum 30 000 BRT & is different than objective point for DD's. Objective point for DD's is to save minimum 75% of convoy tonage. Thats why both KIA Boards are talking about SUCCESS in the mission.

Now: Math expert has computed scores:

MS- DD's

DD452 Madison Pullbrick - 201 pts.
DD443 Swanson MS_Roccc(DC) - 201 pts
DD442 Nicholson MS_Moibidick - 171 pts
------------------------------------------------------------
OVERALL - 573 pts


PS - SUB's

U-129 PL_Madadas - 294 pts
U-130 PL_Prien - 61 pts
U-404 PL_Malina - 111 pts
-------------------------------------------------------------
OVERALL - 466 pts

PLS compare. If scores are correct u can make registration of 1st game


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Invité_kingcharle_*
posté dimanche 14 septembre 2003 à 11:40
Message #14





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cool.gif hi grom


sorry but me i read in the board

ms 573 points

pl 463 not 466

are you ok ??? cool.gif
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PL_Grom
posté dimanche 14 septembre 2003 à 12:08
Message #15


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Citation (kingcharle @ dimanche 14 septembre 2003, 12:40)
cool.gif hi grom


sorry but me i read in the board

ms 573 points

pl 463 not 466

are you ok ??? cool.gif

can u share it on plyers like i did above ??


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Invité_kingcharle_*
posté dimanche 14 septembre 2003 à 12:39
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cool.gif ok grom

sorry but is calculator programme who do 4.5 pts =4 pts not 4.5pts =5 pts

too if 4.9 pts =4pts mad.gif

i'm not responsable for program section cool.gif
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PL_Grom
posté dimanche 14 septembre 2003 à 12:52
Message #17


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I dont think these 3 pts make any different but i post it on PS forum will see what they answere


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Invité_kingcharle_*
posté dimanche 14 septembre 2003 à 12:55
Message #18





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cool.gif ok confirm me if i can valid the game or if there is other answere cool.gif
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PL_Grom
posté dimanche 14 septembre 2003 à 22:45
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Citation (kingcharle @ dimanche 14 septembre 2003, 13:55)
cool.gif  ok confirm me if i can valid  the game or if there is other answere cool.gif


ok authrize it. np.

I just remained myself that we have add some modifications to rules. Might be my french is to bad, but i cant find them in Inter Flotilla rules. Modification what i am talking about was discussed at msn & we agreed with it. I am talking about 15 minutes free drop period & scoring players.
I hope u remember this. In agreement with this rules, if PL_Prien didnt make any action against DD's & wasnt under attack - suppose to be count as SURVIVE. He was disconnected in 16th minute of the game.


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PL_OLO
posté lundi 15 septembre 2003 à 00:07
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There's something i dont understand guys. Why PL_PRIEN got just 61 pts? according to the Interflotlla rules the guy should be counted as SURVIVE not KIA. He got disconnected not beeing attacked by any of the DD's. I hope u will revise it.
And another thing. I do have some experience with php and mysql and please dont tell us that the calculator makes 4 of 4.9 pts. This is just a matter of setting u set using particular command in php. Think about it and correct the error please, so we won't have any problems like this in the future.
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Invité_kingcharle_*
posté lundi 15 septembre 2003 à 08:18
Message #21





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cool.gif hi grom hi olo

for prien deconnection is after 15 min free period y join host log

the game start 5h45 game time and prien deconnected at 6h16


Citation
06:08  DD442 Nicholson has reached way point at 25°18'W,63°30'N
06:10  Submarine spotted, bearing 235
06:10  New surface contact, designate skunk able
06:10  Contact message transmitted
06:10  All stop
06:10  Contact skunk able redesignate goblin 1
06:10  Contact goblin 1 type identified as German submarine
06:11  Rudder -35 degrees
06:11  New speed: ahead standard
06:12  Rudder 000 degrees
06:12  Rudder 035 degrees
06:13  Rudder 000 degrees
06:13  New speed: ahead flank
06:13  Rudder -30 degrees
06:13  Rudder -35 degrees
06:14  Rudder 000 degrees
06:14  Contact message transmitted
06:16  PL_PRIEN has left the game.



the rules for deconection

2 - LENGTH OF GAMES
2.1 if they remain only the DD: 30 min after the last sub sunk or disconnected
2.2 if they remain the single ones sub: 2 hours + 30 min (to 8x)
2.3 At the beginning of the game it will be institued a Free Drop Period: in case of logoffs in the first 15 minute, the game will be resstarted; if logoffs will happen outside this period then the game will continue regularly (and such logoffs will be considered like sinkings



if you want the rules in english go in this post they are in italian and english cool.gif

http://www.mille-sabords.com/forum/index.p...=ST&f=39&t=3561

for the calculator program is not me responsible of this section but i whrite a message at benhassen (ms programator ) smile.gif

if there is other questions read in this cool.gif

friendly wink.gif
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M-S_BenAssen
posté lundi 15 septembre 2003 à 08:19
Message #22


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The problem of rounding down points will be fixed in a next version of my application program (may be this week).
anyway:
For all the played games, even if validated the points will be updated WITHOUT this rounding as soon as the new version will be implemented.

This means that the validated games will be invalidated, the points re-computed and they will need a new validation with the new point values.

Cheers,
Benoit.


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DR65_IvanShark
posté lundi 15 septembre 2003 à 09:54
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Citation
There's something i dont understand guys. Why PL_PRIEN got just 61 pts? according to the Interflotlla rules the guy should be counted as SURVIVE not KIA. He got disconnected not beeing attacked by any of the DD's. I hope u will revise it.


hi all as interflotilla responsible for DR65 i would tell to PL that the rules for disconnection is very clear in if rules:
1.3 The player disconnected during the game will be considered like sunk

and (as kingcharle say before)

2.3 At the beginning of the game it will be institued a Free Drop Period: in case of logoffs in the first 15 minute, the game will be resstarted; if logoffs will happen outside this period then the game will continue regularly (and such logoffs will be considered like sinkings


for the problems of the rounded calculations benassen is trying to solve this problem , so just a littyle bit of patience plz wink.gif



P.S. arobase.gif PL_from and PL_OLO

probably u are asking "who is DR65_IvanShark?" wacko.gif
i was DR65_Karlf now i will be DR65_IvanSHark devil.gif , but i'm always the interflotilla responsible for DR65 team and my emasil adress will not change

bye


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R.SOMM. "DELFINO"

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M-S_BenAssen
posté lundi 15 septembre 2003 à 09:59
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Hi OLO,
Citation
I do have some experience with php and mysql and please dont tell us that the calculator makes 4 of 4.9 pts. This is just a matter of setting u set using particular command in php.


When i round real values to integer, php round it to the next lower value.
See my post at:

http://www.mille-sabords.com/forum/index.p...=ST&f=39&t=3743
If you know the way to change this in php, can you please copy me ?
thank you for your remarks,

Benoit.


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PL_OLO
posté lundi 15 septembre 2003 à 20:55
Message #25



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Citation (M-S_BenAssen @ lundi 15 septembre 2003, 10:59)
When i round real values to integer, php round it to the next lower value.

I believe you have already found the solution. Anyway this is the way it should be done:

Code
echo round(3.4);  // 3
echo round(3.5);  // 4
echo round(3.6);  // 4
echo round(3.6, 0);  // 4
echo round(1.95583, 2);  // 1.96
echo round(1241757, -3);  // 1242000
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