Pour les CDT de fregate sous mod RA |
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Pour les CDT de fregate sous mod RA |
jeudi 07 aot 2014 à 07:45
Message
#1
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Bonne brise Groupe : Membres Messages : 406 Inscrit : 29/06/2011 Lieu : Nancy Membre no 19510 |
Salut les poulpes,
Pour ceux qui veulent se mettre a l OHP ou l Udaloy sous mod RA, il faut comme pour les soums faire un tour dans le guide du mod RA a savoir --- S O N O B U O Y S --- Buoy Type Acoustic / Type Frequency Max.Range SNR (sensitive)/ Shallow / Depth Deep Depth VLAD Pass 0-100 Hz 37040 m (20 nmi) -1 600 ft 1200 ft RGB 75 Pass 0-100 Hz 37040 m (20 nmi) 0 150 m 400 m DiFAR Pass 0-1200 Hz 120380 m (65 nmi) 3 90 ft 400 ft RGB 25 Pass 0-1200 Hz 120380 m (65 nmi) 3 20 m 150 m DiCASS Pass 0-2400 Hz 60190 m (32.5 nmi) 5 90 ft 800 ft RGB 55 Pass 0-2400 Hz 60190 m (32.5 nmi) 5 20 m 200 m DiCASS Act 10000 Hz 13715 m (7.4 nmi) -5 90 ft 800 ft RGB 55 Act 8000 Hz 10000 m (5.4 nmi) -5 20 m 200 m IMPORTANT NOTE OF SOME INSUPERABLE STOCK BUGS. About Time Ce message a été modifié par Séné - dimanche 16 juin 2019 à 17:02. |
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jeudi 07 aot 2014 à 07:46
Message
#2
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Bonne brise Groupe : Membres Messages : 406 Inscrit : 29/06/2011 Lieu : Nancy Membre no 19510 |
Citation Reinforce Alert Add-on “Ship-Helo” Distant ControlADvancedCAPability Guide For establish of the helicopter in different modes of operations, after his launch, you should nominate to him a mode of his job. As well in case of launch a torpedo or the missile, in them are entered presets the data – speed, depth, bearing, etc.. etc. The modes of the helicopter can be changed by the player during job of the helicopter in mission.16 different modes of operations in total are stipulated. 50 Nmi Max. range around parent Ship available without lost helo link. A Helo Programming Code: Mode 1 W–W-W-W Active - Passive mode operations of acoustics. The basic role of this ASW mode – Transit An MAD Search. Flight on waypoints plan,without check of each point deeping sonar. In LAST point of a way the helicopter will do hovering and will lower dipping sonar In ACTIVE_PASSIVE mode. Operative Speed is MaxSpd. At flight work MAD ESM and Visual sensor controls. Emitting of a Helo radar - the player should use REMRO function. SubMode 1 - Use of the helicopter with the given acoustic conditions of search of a Mode1 is possible with the “AutoAttack” option of the helicopter for HOSTILE Target. For installation of this mode use primary a code of programming – W-T-W-W Mode 2 – W-W-W-T Active - Passive mode operations of acoustics with check of each waypoint - StepByStep. The basic role of this ASW mode - Acoustic Search. Flight on waypoints plan, with check of each point by deeping sonar in ACTIVE-PASSIVE mode. In last point of a way the helicopter will do hovering and will lower deeping sonar. Operative Speed is MaxSpd. At flight work MAD ESM and Visual sensor controls. Emitting of a Helo radar - the player should use REMRO function. SubMode 2 - Use of the helicopter with the given acoustic conditions of search of a Mode2 is possible with the “AutoAttack” option of the helicopter for HOSTILE Target.. For installation of this mode use primary a code of programming – W-T-W-T Mode 3 – W-W-T-W Passive mode operations of acoustics. The basic role of this ASW mode – transit an MAD Search. However at to assigned one of a LAST waypoint, he will make search by deeping sonar only in PASSIVE mode. Flight on waypoints plan,without check of each point deeping sonar. - 52 - In last point of a way the helicopter will do hovering and will lower deeping sonar. Operative Speed is MaxSpd. At flight work MAD ESM and Visual sensor controls. Emitting of a Helo radar - the player should use REMRO function. SubMode 3 - Use of the helicopter with the given acoustic conditions of search of a general Mode 3 is possible with the “AutoAttack” option of the helicopter for HOSTILE Target. For installation of this mode use primary a code of programming – W-T-T-W Mode 4 – W-W-T-T Passive mode operations of acoustics with check of each waypoint StepByStep. The basic role of this ASW mode - Acoustic Search. Flight on waypoints plan, with check of each point by deeping sonar in PASSIVE mode. In last point of a way the helicopter will do hovering and will lower deeping sonar. Operative Speed is MaxSpd. At flight work MAD ESM and Visual sensor controls. Emitting of a Helo radar - the player should use REMRO function. SubMode 4 - Use of the helicopter with the given acoustic conditions of search of a general Mode 4 is possible with the “AutoAttack” option of the helicopter for HOSTILE Target.. For installation of this mode use primary a code of programming – W-T-T-T Mode 5 – T-T-T-T Mode of Long distant radar search. The helicopter will be established on maximal altitude (approximately about 10 kilofeet ~ 4 km). Economy Speed of moving about 40 knots. * - All radar modes have no an option of auto SWITCH ON/OFF. The player himself operates a radar with the –REMRO- of an option from F8 station of the ship. SubMode 5 - Similar Altitude search of a Mode 5. The speed of transit is increased up to 84-90 knots. For employment of this submode, use primary a code of programming – T-W-T-T Mode 6 - T T T W Mode of distant radar search. The helicopter will be established on altitude 6.5 kFt ( 2 km). Economy Speed of moving about 50 knots. SubMode 6 - Similar Altitude search of a Mode 6. The speed of transit is increased up to 99-105 knots. For employment of this submode, use primary a code of programming – T-W-T-W Mode 7 - T T W T Mode of distant radar search. The helicopter will be established on altitude 3.2 kFt ( 1 km). Economy Speed of moving about 60 knots. SubMode 7 - Similar Altitude search of a Mode 7. The speed of transit is increased up to 113- 120 knots. For employment of this submode, use primary a code of programming – T-W-W-T Mode 8 - T T W W Mode of distant radar search. The helicopter will be established on altitude 1.6 kFt ( 0.5 km). Economy Speed of moving about 65 knots. SubMode 8 - Similar Altitude search of a Mode 8. The speed of transit is increased up to 122- 130 knots. For employment of this submode, use primary a code of programming – T-W-W-W - 53 - Initial presets of a helo mode: The acronyms for programming the helicopter are based on the initial letters of buttons - acronym of a code “W” corresponds with the button "Waypoins", the code acronym “T” corresponds to the button "Torpedo". After helo away from deck: Click to transfer control of the airborne helicopter to the ship (ASTAC). When SHIP has control, Helo Fly To Commands are enabled and flight, weapon and sonobuoy waypoints can be placed for the helo to follow. Example of establish Mode 7 - T T W T: Establish one waypoint for drop of a torpedo - having pressed the button "Torpedo". Then, remove this waypoint - press on the keyboard a key “Delete”. The important note: After assigned of a waypoint, wait for some time - 1 second or 2, and only after that, make removal of a waypoint. The period of interrogation of the doctrine per 1 second, can not distinguish the too fast removed waypoint! Establish the second point for drop of a torpedo - having pressed the button "Torpedo" and as remove her with some delay. The third point, is a point “W” - place this waypoint - having pressed the button "Waypoint", after that remove her. Final phase of mode programming – assigned and removal of the fourth point - having pressed the button for "Torpedo" and then to remove her. After that, the helicopter will be ready for job in the mode, established by you. Nominate new waypoints path, and the helicopter will begin to carry out ordered tactics. The installation submode does not require input of the basic mode. If it is required “SubMode 8”, it is necessary you to enter a code only for this submode T-W-W-W. Reprogramming a helo mode: If the helicopter continues to execute out ordered tactics (on the display there are routing points, on which the helicopter) - follows remove them. Establish scale of the round display at station F3 of the ship to the resolution 10 or 20 miles, that it was convenient to grasp a road point of the helicopter by the cursor of the mouse at its appointment and subsequent "dragging". Assigned a new waypoint (with any abbreviation T or W). Arrange shape of a symbol the helicopter on the display, at any edge of the display. Then gradually increase scale of the display up to the maximal sanction in 120 miles and simultaneously with it, drag a waypoint on maximal distance. Simply speaking, divide by this line, the display half-and-half - as much as possible remove from the helicopter, on opposite edge of the round display. After that, remove this waypoint. The helicopter is ready for input of a new mode. ( * - Easier speaking - the moving of the FIRST waypoint from the helicopter on distance of 220 miles, will be recognized as readiness of the helo for appointment other mode of operations. - 54 - Unfortunately, we can’t on the display of interface management the helicopter, duplicate and confirm these functions, any sound signals (beep) or other different ways. Reprogramming and assignment operation helo mode , can be trained with some practice.) The further procedure of input of a mode, is similar described in previous guide - consecutive input and delete 4 points on an alphabetic code of a mode. The change of modes, is not limited with what or cycle - you can change this modes so much time, how much it will be necessary. At the rest in the helicopter of fuel 5 % and less, he will automatically be established in a mode of return on the ship. NOTE: The appointment of a waypoint for drop sonobuoy ( acronym “S”) is identified by the doctrine as appointment of a point with acronym “T”. For establish initial mode with loadout “STRIKE” type, for KA-27 or MH-60, use the button "Sonobuoys", instead of the inactive button "Torpedo". Ce message a été modifié par BlackSea - jeudi 07 aot 2014 à 07:49. |
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jeudi 07 aot 2014 à 07:51
Message
#3
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Bonne brise Groupe : Membres Messages : 406 Inscrit : 29/06/2011 Lieu : Nancy Membre no 19510 |
Perso je commencerai par deux helos en mode 4 pour une recherche efficace et discrete
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jeudi 07 aot 2014 à 07:52
Message
#4
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Bonne brise Groupe : Membres Messages : 406 Inscrit : 29/06/2011 Lieu : Nancy Membre no 19510 |
Oui le mod RA est un peu tordu on joue stock quand ?
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jeudi 07 aot 2014 à 09:14
Message
#5
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Tempête Groupe : Membres Messages : 3244 Inscrit : 29/06/2003 Lieu : Lorient/Nantes Membre no 1185 |
Merci BlackSea pour ce résumé!!!
bravo -------------------- |
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Version bas débit | Nous sommes le : samedi 30 mars 2024 à 02:32 |