Version 1.0.6 disponible |
Bienvenue invité ( Connexion | Inscription )
Version 1.0.6 disponible |
jeudi 02 octobre 2008 à 12:09
Message
#1
|
|
Typhon Groupe : Membre d'Honneur Messages : 14707 Inscrit : 19/07/2003 Membre no 1208 |
Version 1.0.6
http://www.gcblue2.com/files/install_gcb2_106.exe This version has a lot of updates, new features and likely new bugs. Coming soon, I'm also working on a couple of new scenarios and updating the manual. Simulation improvements - Improved damage model -- Added more general damage model with physical effects like blast, fragmentation, kinetic energy, etc. - Larger damage footprints -- Support for area effects of single warhead nuclear missiles, bombs, torpedoes - Air-to-air guns -- Improved the sim to handle air-to-air guns and also better model for ship point defense guns - Smart bombs -- Sim models for GPS and laser guided bombs and wing kits, previously the sim would only handle unguided gravity bombs - Aerial refueling -- In-flight refueling with tankers - Air formations -- Basic air formations now possible (mainly to support refueling) - Chaff/flare countermeasures - Approximate ranging for passive detections - Radar Warning Receiver (RWR) ESM model for rapid alerts vs threat radars - Line of sight/terrain masking calculation for sensors Interface updates - More group commands in popup menu, some new group hotkeys - When group is selected, can cycle through group in PlatformControl window - Tactical view area shown in world map. Can click world map to recenter tactical view - Added a third map layer for zooming out even more - "Minimal 3D" option to shut off 3D model rendering - Velocity leader option for heading vectors (vector length proportional to speed) Multiplayer - Upgraded server with more automation - Players can start another game after one finishes while remaining logged in to server - Players can surrender and mutually agree to end game (/surrender and /endgame commands) - Players can change scenario on server (via selecting scenario in normal scenario window) - Added compression for some multiplayer data. Less bandwidth needed for unit state updates in multiplayer - Fixed bug that caused some platforms to jump backwards after each update at client - New server at gcblue.servegame.com (still working some availability and DNS issues). Can get basic server status at http://gcblue.servegame.com/index.html If time is incrementing then server is up. Other - Added "sleep" to game loop to reduce CPU load when the game doesn't need it - Added some neutrals (oil tanker) to some scenarios - Added Ohio SSGN model from Gabriel, FFG-7 model from Guido, other misc 3D model cleanup Miscellaneous bug fixes - Bug fix with sound. Game could crash if too many sounds occured simultaneously (e.g. synchronous bomb release) - Bug fix where air bases at 1000 m elevation or higher would not accept landing aircraft |
|
|
vendredi 03 octobre 2008 à 19:06
Message
#2
|
|
Tsunami Groupe : Membres Messages : 5280 Inscrit : 30/12/2004 Lieu : La ciotat (13) Membre no 1517 |
Bonne nouvelle.
j'espere qu'ils ont resolus le probleme qui obligeait a changer l'année? -------------------- |
|
|
samedi 04 octobre 2008 à 18:44
Message
#3
|
|
Typhon Groupe : Membre d'Honneur Messages : 14707 Inscrit : 19/07/2003 Membre no 1208 |
oui
|
|
|
Version bas débit | Nous sommes le : jeudi 02 mai 2024 à 21:49 |